using Xcode (?) for simple simulation programs in C I've been using dev-C++ on a PC for a few years to write simple numeric simulation programs (in C) that model biological processes. I recently switched to Mac and am trying to figure out the best way to create, edit, compile, and profile these programs.
Is Xcode the best application to use for such a simple task? If so, what is the right procedure for compiling and profiling once you've got something you want to compile? I've tried creating a new .c "project", but the compile option is not available (I ended up opening an Xterm window and just using the gcc command).
Alternatively, does anyone know of a simpler application with a text editor and GUI, like dev-C++, that is available for Mac? |